using System;
using System.Collections.Generic;
using System.Text;

namespace Tasks.Common.Entitys
{

    /// <summary><c>Menu</c> Business Object.</summary>
    [Serializable]
    public partial class Menu
    {

        #region ID

        private Int32 m_iD;

        /// <summary>Gets or sets ID</summary>
        public Int32 ID
        {
            get { return m_iD; }
            set { m_iD = value; }
        }

        #endregion

        #region ParentID

        private Int32 m_parentID;

        /// <summary>Gets or sets ParentID</summary>
        public Int32 ParentID
        {
            get { return m_parentID; }
            set { m_parentID = value; }
        }

        #endregion

        #region SNO

        private Int32 m_sNO;

        /// <summary>Gets or sets SNO</summary>
        public Int32 SNO
        {
            get { return m_sNO; }
            set { m_sNO = value; }
        }

        #endregion

        #region Name

        private String m_name;

        /// <summary>Gets or sets Name</summary>
        public String Name
        {
            get { return m_name; }
            set { m_name = value; }
        }

        #endregion

        #region Group

        private String m_group;

        /// <summary>Gets or sets Group</summary>
        public String Group
        {
            get { return m_group; }
            set { m_group = value; }
        }

        #endregion

        #region Key

        private String m_key;

        /// <summary>Gets or sets Key</summary>
        public String Key
        {
            get { return m_key; }
            set { m_key = value; }
        }

        #endregion

        #region Url

        private String m_url;

        /// <summary>Gets or sets Url</summary>
        public String Url
        {
            get { return m_url; }
            set { m_url = value; }
        }

        #endregion

        #region Module

        private String m_module;

        /// <summary>Gets or sets Module</summary>
        public String Module
        {
            get { return m_module; }
            set { m_module = value; }
        }

        #endregion

        #region Action

        private String m_action;

        /// <summary>Gets or sets Action</summary>
        public String Action
        {
            get { return m_action; }
            set { m_action = value; }
        }

        #endregion

        #region Dspt

        private String m_dspt;

        /// <summary>Gets or sets Dspt</summary>
        public String Dspt
        {
            get { return m_dspt; }
            set { m_dspt = value; }
        }

        #endregion

        #region Target

        private String m_target;

        /// <summary>Gets or sets Target</summary>
        public String Target
        {
            get { return m_target; }
            set { m_target = value; }
        }

        #endregion

        #region Visible

        private Int32 m_visible;

        /// <summary>Gets or sets Visible</summary>
        public Int32 Visible
        {
            get { return m_visible; }
            set { m_visible = value; }
        }

        #endregion
        public int UserID { get; set; }
    }

}